PentimentoÌýis a computer based interactive video installation utilizing an innovative vision based movement detection system developed by the computer scientist Andre Bernhardt. The story recreates events leading up to the discovery of a decomposed and unidentified body on the outskirts of Sydney. Following the discovery, a brother and sister, who are incestuously involved with each other, are arrested. They accuse each other of murdering their father.
The installation takes the form of an octagonal room. Each of the four walls in this octagon operate as an independent screen and acoustic system.ÌýPentimentoÌýworks in a manner similar to an interactive jigsaw puzzle, somewhat in the tradition of the computer puzzle Tetris. There are a number of narrative layers and points of view within the layers. To begin with, in the first narrative layer there are two versions of both the brother and the sister, twins in a sense, a guilty brother and an innocent brother, a guilty sister and an innocent sister. In the second narrative layer there is a guilty father and an innocent father along with the Room itself, which has its own perverse view of the proceedings. All the points of view are equally credible.
The installation walls operate either independently or in synchrony, depending on the viewers’ movements. If viewers restrict their movements to a series of stationery points within the room they are able to activate the first layer of narrative, for example either the innocent brother’s or innocent sister’s point of view. If viewers maintain a constant movement through the space they are able to activate, in addition to the first narrative layer, a second layer of viewpoints, namely the father’s and that of the room. Narrative inÌýPentimentoÌýbecomes a complex interplay of these contending points of view and forms of interaction, a voyage in search of a point of stillness in a sea of perplexing and fluctuating possibilities.
- Overview
- Exhibition
- Credits
´¡¸é°äÌý±õ²Ô±¹±ð²õ³Ù¾±²µ²¹³Ù´Ç°ù²õ:ÌýDennis Del Favero, Jeffrey Shaw, Ian Howard
Project Director:ÌýDennis Del Favero
Project Funding:ÌýARCÌýX00001590, Australia Council for the Arts
2001-2010
Interactive Video Installation
- IMAGININGÌýMEDIA@ZKM,ÌýZKMÌýCenter for Art & Media, Karlsruhe, 2009-10
- Fantasmi, Sprengel Museum, Hannover, 2006
- New Acquisitions,ÌýZKMÌýCenter for Art & Media, Karlsruhe, 2005
- Ivan Dougherty Gallery, Sydney, 2004
- Galerie Andreas Binder, Munich, 2003
- Future Cinema, Kiasma, Helsinki;ÌýICCÌý(InterCommunicationsCentre), Tokyo; andÌýZKMÌýMedia Theatre, Karlsruhe, 2003
- Selected Works from theÌýACMIÌýCollection, Australian Centre for the Moving Image, Melbourne, 2003
- Mori Gallery, Sydney, 2002
- Galerie Andreas Binder, Munich, 2001
- (dis)ÌýLOCATIONS, Australian Centre for the Moving Image, Melbourne, 2001
Director, Producer and Designer:ÌýDennis Del Favero
Application Programmer:ÌýAndré Bernhardt
Writer:ÌýStephen Sewell
Composer:ÌýBrett Dean
Sound Design:ÌýTony MacGregor
Sound Engineer:ÌýJohn Jacobs
Stylist and Designer:ÌýKarla Urizar
Voice-overs:ÌýLenka Kripac, Matthew Edgerton, James Marshall Napier, Peter Kowitz, Tony MacGregor
Actors:ÌýHollie Berrie, Andrew Dalton, Thor Thorsen
Compositing:ÌýGreg Ferris
Produced with the assistance of Cinemedia’s Digital Media Fund, Victoria, Australia
Funded by:
Australia Council for the Arts
Australian Research Council International Grant: iiC_inema
College of Fine Arts, University of New South Wales.
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